Animation

Animation

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  • Animation Cinema Workshop: From Motion to Emotion

    By Robi Engler

    Our Price: $37.00
    • Format: Oversize Paperback
    • ISBN-13: 9780861967209
    • Publisher: John Libbey Publishing
    • Published: August 2015
  • Animation Now!

    By Julius Wiedemann

    Our Price: $15.00
    • Format: Hardcover
    • ISBN-13: 9783822837894
    • Publisher: TASCHEN
    • Published: July 2007
    (25th Anniversary Special Edition). An impeccable survey of 80 of the great cartoonists and animation studios worldwide, arranged in A-Z format - from Hollywood's Pixar , Walt Disney, and Dreamworks SKG, to decidedly higher-brow practitioners such as South African artists William Kentridge. Entries includ examples and descriptions, as well as biographies, filmographies, bibliographies, lists of awards received, and contact information. Plus, profiles oftheworld's best animation schools. Illus. 352p.
  • Animation Producer's Handbook

    By Lea Milic

    Our Price: $44.00
    • Format: Paperback
    • ISBN-13: 9780335220366
    • Publisher: Open University Press
    • Published: February 2006
    Everything aspiring animation producersneed in order to learn the language andprocedures of this booming fieldThe Animation Producer’s Handbook is a unique, all-in-oneguide to the business and management processes ofproducing animation. Essential reading for anyonelooking to break into the field, it spans all mediumsand expertly breaks down animation production toits simplest and most understandable elements.You quickly pick up the business and managementprocesses of producing animation, from a project’sinception to its conclusion. Covering everything fromthe initial concept and the pitch, to establishing a coreteam, developing the script and characters, and budgetingand scheduling, the authors take you throughthe production cycle—breaking down animationproduction in an easy-to-understand way.
  • Animation Unleashed: 100 Principles Every Animator, Comic Book Writers, Filmmakers, Video Artist, and Game Developer Should Know

    By Ellen Besen

    Our Price: $26.95
    • Format: Paperback
    • ISBN-13: 9781932907490
    • Publisher: Michael Wiese Productions
    • Published: October 2008
    Make your animation say what you want it to say. Animation's potential as a powerful tool for communication is just beginning to be understood. This book reveals key principles, useful for both professionals and beginners, which will help you harness the full power of this exciting and ever expanding medium.
  • Animation Unlimited: Innovative Short Films Since 1940

    By Liz Faber

    Our Price: $15.00
    • Format: Oversize Paperback
    • ISBN-13: 9781856693462
    • Publisher: HARPER DESIGN INTERNATIONAL
    • Published: January 2004
    Missing disc.
  • Animation from Pencils to Pixels: Calssical Techniques for Digital Animators

    By Tony White

    Our Price: $10.00
    • Format: Paperback
    • ISBN-13: 9780240806709
    • Publisher: Butterworth Legal Publishers
    • Published: August 2006
    Just add talent!Award-winning animator Tony White brings you the ultimate book for digital animation. Here you will find the classic knowledge of many legendary techniques revealed, paired with information relevant to today's capable, state-of-the-art technologies.White leaves nothing out. What contemporary digital animators most need to know can be found between this book's covers - from conceptions to creation and through the many stages of the production pipeline to distribution. This book is intended to serve as your one-stop how-to animation guide. Whether you're new to animation or a very experienced digital animator, here you'll find fundamentals, key classical techniques, and professional advice that will strengthen your work and well-roundedness as an animator.Speaking from experience, White presents time-honored secrets of professional animaton with a warm, masterly, and knowledgeable approach that has evolved from over 30 years as an award-winning animator/director.The book's enclosed CD-Rom presents classic moments from animation's history through White's personal homage to traditional drawn animation, "Endangered Species." Using movie clips and still images from the film, White shares the 'making of' journal of the film, detailing each step, with scene-by-scene descriptions, technique by technique. Look for the repetitive stress disorder guide on the CD-Rom, called, "Mega-hurts." Watch the many movie clips for insights into the versatility that a traditional, pencil-drawn approach to animaton can offer.* Valuable CD-ROM contains a complete animated film made by the author and teaches how to apply the techniques in this book!* Chock full of tips and secrets from this award-winning animation veteran* The glossary of animation-related terms is worth its weight in gold
  • Animation-Art and Industry

    By Maureen Furniss

    Our Price: $30.00
    • Format: Paperback
    • ISBN-13: 9780861966806
    • Publisher: JOHN LIBBEY PUBLISHING LTD
    • Published: September 2009
    Animation—Art and Industry is an introductory reader covering a broad range of animation studies topics, focusing on both American and international contexts. It provides information about key individuals in the fields of both independent and experimental animation, and introduces a variety of topics relevant to the critical study of media—censorship, representations of gender and race, and the relationship between popular culture and fine art. Essays span the silent era to the present, include new media such as web animation and gaming, and address animation made using a variety of techniques.
  • Animation: The Whole Story

    By Howard Beckerman

    Our Price: $9.00
    • Format: Paperback
    • ISBN-13: 9781581153019
    • Publisher: School of Visual Arts
    • Published: September 2003
    Beckerman, a former animator and director with Terrytoons and Paramount, reviews the history of animation in film and television, explains his approach to drawing conceptual sketches and creating characters, and walks through the laborious process of drawing a series of frames to simulate movement. Previously published by Amereon Ltd. in 2002. Annotation ©2004 Book News, Inc., Portland, OR (booknews.com)
  • Animation: Walt Disney Animation Studios (the Archive Series)

    By Disney Book Group

    Our Price: $50.00
    • Format: Hardcover
    • ISBN-13: 9781423117162
    • Publisher: DISNEY EDITIONS
    • Published: December 2009
    Offers a glimpse into the resources of the Walt Disney Animation Research Library, presenting the original animation drawings of many of the Disney characters, including such beloved figures as Mickey Mouse, Pluto, Snow White, and Peter Pan.
  • The Animator's Survival Kit, Revised Edition: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators

    By Richard Williams

    Our Price: $35.00
    • Format: Oversize Paperback
    • ISBN-13: 9780865478978
    • Publisher: Faber & Faber
    • Published: August 2012
    The Academy Award-winning artist behind Who Framed Roger Rabbit? draws on his master instruction classes to demonstrate essential techniques required of animators of any skill level or method, in an updated edition that provides expanded coverage of such topics as animal gaits and live action. Simultaneous.
  • The Anime Art of Hayao Miyazaki

    By Hayao Miyazaki

    Our Price: $19.99
    • Format: Paperback
    • ISBN-13: 9780786423699
    • Publisher: MCFARLAND & COMPANY, INC., PUB
    • Published: January 2006
    "This work considers the visual conventions of Japanese comic books and animated films, Miyazaki's early foray into comic books and animation, the Studio Ghibli era, and the company's development. It analyzes all of Miyazaki's productions between 1984 and 2004, including such hits as My Neighbor Totoro"--Provided by publisher.
  • The Anime Companion: What's Japanese in Japanese Animation

    By Gilles Poitras

    Our Price: $5.00
    • Format: Paperback
    • ISBN-13: 9781880656327
    • Publisher: Stone Bridge Press
    • Published: November 1998
    An invaluable reference for fans of today's hot pop-culture phenomena: Japanese animation (anime) and manga
  • Anime Essentials: Everything a Fan Needs to Know

    By Gilles Poitras

    Our Price: $9.00
    • Format: Paperback
    • ISBN-13: 9781880656532
    • Publisher: STONE BRIDGE PRESS
    • Published: December 2000
    What makes Japanese animation Japanese? What are the top, not-to-be-missed films? Who’s got the anime goods? What’s it all mean anyway? Answering just about every question a fan (or curious parent) has, Anime Essentials is an easy-to-read and fun-to-look-at overview of the pop culture phenomenon sweeping America. It discusses the major players, where to get your anime fix, otaku (devoted fan) etiquette, how to run an anime club (and get pre-release screenings!), how to "talk" anime to outsiders, and lots more of interest both to veterans and newcomers.One of the New York Public Libary's 2001 Books for the the Teen Age List."Overall, this book opens its welcoming arms wide to newcomers, so that more people can enjoy anime's story qualities, human element and cinematic, artistic effects. A valuable book!" -- Protocultue Addicts"For the anime beginner, this is a great place to start." -- Dreamwatch
  • Anime Machine: A Media Theory of Animation

    Our Price: $24.95
    • Format: Oversize Paperback
    • ISBN-13: 9780816651559
    • Publisher: UNIVERSITY OF MINNESOTA PRESS
    • Published: October 2009
    Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the 'animetic machine' encourages a specific approach to thinking about technology.

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