• The Animator's Survival Kit, Revised Edition: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators

    By Richard Williams

    Our Price: $35.00
    • Format: Oversize Paperback
    • ISBN-13: 9780865478978
    • Publisher: Faber & Faber
    • Published: August 2012
    The Academy Award-winning artist behind Who Framed Roger Rabbit? draws on his master instruction classes to demonstrate essential techniques required of animators of any skill level or method, in an updated edition that provides expanded coverage of such topics as animal gaits and live action. Simultaneous.
  • The Anime Art of Hayao Miyazaki

    By Hayao Miyazaki

    Our Price: $19.99
    • Format: Paperback
    • ISBN-13: 9780786423699
    • Publisher: MCFARLAND & COMPANY, INC., PUB
    • Published: January 2006
    "This work considers the visual conventions of Japanese comic books and animated films, Miyazaki's early foray into comic books and animation, the Studio Ghibli era, and the company's development. It analyzes all of Miyazaki's productions between 1984 and 2004, including such hits as My Neighbor Totoro"--Provided by publisher.
  • The Anime Companion: What's Japanese in Japanese Animation

    By Gilles Poitras

    Our Price: $9.00
    • Format: Paperback
    • ISBN-13: 9781880656327
    • Publisher: Stone Bridge Press
    • Published: November 1998
    An invaluable reference for fans of today's hot pop-culture phenomena: Japanese animation (anime) and manga
  • The Anime Encyclopedia: A Century of Japanese Animation (3rd Revised Edition)

    By Jonathan Clements

    Our Price: $72.00
    • Format: Hardcover
    • ISBN-13: 9781611720181
    • Publisher: Stone Bridge Press
    • Published: March 2015
  • Anime Essentials: Everything a Fan Needs to Know

    By Gilles Poitras

    Our Price: $9.00
    • Format: Paperback
    • ISBN-13: 9781880656532
    • Publisher: STONE BRIDGE PRESS
    • Published: December 2000
    What makes Japanese animation Japanese? What are the top, not-to-be-missed films? Who’s got the anime goods? What’s it all mean anyway? Answering just about every question a fan (or curious parent) has, Anime Essentials is an easy-to-read and fun-to-look-at overview of the pop culture phenomenon sweeping America. It discusses the major players, where to get your anime fix, otaku (devoted fan) etiquette, how to run an anime club (and get pre-release screenings!), how to "talk" anime to outsiders, and lots more of interest both to veterans and newcomers.One of the New York Public Libary's 2001 Books for the the Teen Age List."Overall, this book opens its welcoming arms wide to newcomers, so that more people can enjoy anime's story qualities, human element and cinematic, artistic effects. A valuable book!" -- Protocultue Addicts"For the anime beginner, this is a great place to start." -- Dreamwatch
  • Anime Machine: A Media Theory of Animation

    Our Price: $24.95
    • Format: Oversize Paperback
    • ISBN-13: 9780816651559
    • Published: October 2009
    Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the 'animetic machine' encourages a specific approach to thinking about technology.
  • Anime: From Akira to Princess Mononoke: Experiencing Contemporary Japanese Animation

    By Susan J. Napier

    Our Price: $49.99
    • Format: Paperback
    • ISBN-13: 9780312238636
    • Publisher: Palgrave
    • Published: April 2001
    An expert in Japanese culture provides the first in-depth look in English at the deeper significance behind Japan's hottest contemporary export, animation.
  • The Art and Inventions of Max Fleischer: American Animation Pioneer

    By Ray Pointer

    Our Price: $39.95
    • Format: Paperback
    • ISBN-13: 9781476663678
    • Publisher: McFarland
    • Published: January 2017
  • The Art and Making of The Peanuts Movie

    By Jerry Schmitz

    Our Price: $34.95
    • Format: Hardcover
    • ISBN-13: 9781783293247
    • Publisher: Titan Books
    • Published: October 2015
    An in-depth guide to the making of the new animated feature film shares behind-the-scenes insights while detailing how the movie continues the tradition and legacy of Peanuts. Movie tie-in.
  • Art of 3d Computer Animation and Effects

    By Isaac Kerlow

    Our Price: $72.75
    • Format: Paperback
    • ISBN-13: 9780470084908
    • Publisher: JOHN WILEY & SONS
    • Published: April 2009
    Master the art of computer animation and visual effects production with the latest edition of this cutting-edge guideThis remarkable edition of The Art of 3D Computer Animation and Effects offers clear, step-by-step guidelines for the entire process of creating a fully rendered 3D computer animation. With up-to-date coverage of the latest computer animation styles and techniques, this versatile guide provides insightful information for creating animations and visual effects?from creative development and preproduction to finished animation.Designed to work with any computer platform, this Fourth Edition cuts through technical jargon and presents numerous easy-to-understand instructive diagrams. Full-color examples are presented?including VFX and animated feature movies, games, and TV commercials?by such leading companies as Blue Sky, Blur, BUF, Disney, DreamWorks, Electronic Arts, Framestore, ILM, Imagi, Microsoft, Mac Guff, The Mill, Menfond, Pixar, Polygon, Rhythm & Hues, Sony Imageworks, Tippett, Ubisoft, and Weta, and many other studios and groundbreaking independent artists from around the world.This fully revised edition features new material on the latest visual effects techniques, a useful update of the traditional principles of animation, practical information on creative development, multiple production pipeline ideas for shorts and visual effects, plus updated information on current production trends and techniques in animation, rendering, modeling, rigging, and compositing.Whether you are a student, an independent artist or creator, or a production company team member, The Art of 3D Computer Animation and Effects, Fourth Edition gives you a broad palette of tips and techniques for bringing your visions to life through 3D computer animation.Unique focus on creative development and production issuesNon-platform specific, with multiple examples illustrated in a practical, step-by-step approachThe newest computer animation techniques, including facial animation, image-based and non-photorealistic rendering, model rigging, real-time models, and 2D/3D integrationOver 700 full-color imagesEncyclopedic timeline and production pipeline
  • The Art of Aardman: The Makers of Wallace & Gromit, Chicken Run, and More

    By Aardman Animations

    Our Price: $15.00
    • Format: Oversize Hardcover
    • ISBN-13: 9781452166513
    • Publisher: Chronicle Books
    • Published: August 2017
  • The Art of Archer

    By Neal Holman

    Our Price: $18.00
    • Format: Oversize Hardcover
    • ISBN-13: 9780062484130
    • Publisher: Dey Street Books
    • Published: December 2016
  • The Art of Brave

    By Jenny Lerew

    Our Price: $40.00
    • Format: Oversize Hardcover
    • ISBN-13: 9781452101422
    • Publisher: Chronicle Books
    • Published: May 2012
    Presents the art and animation of the motion picture, including character designs, settings, storyboards, and color scripts.
  • The Art of Bravest Warriors

    By Frederator Studios

    Our Price: $39.99
    • Format: Hardcover
    • ISBN-13: 9781506712338
    • Publisher: Dark Horse Books
    • Published: August 2019
  • The Art of Coco

    By Pixar

    Our Price: $40.00
    • Format: Hardcover
    • ISBN-13: 9781452156439
    • Publisher: Chronicle Books
    • Published: October 2017