Embassytown

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Embassytown Science Fiction & Fantasy
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Product Description

In the far future, humans have colonized a distant planet, home to the enigmatic Ariekei, sentient beings famed for a language unique in the universe, one that only a few altered human ambassadors can speak. Avice Benner Cho, a human colonist, has returned to Embassytown after years of deep-space adventure. She cannot speak the Ariekei tongue, but she is an indelible part of it, having long ago been made a figure of speech, a living simile in their language. When distant political machinations deliver a new ambassador to Arieka, the fragile equilibrium between humans and aliens is violently upset. Catastrophe looms, and Avice is torn between competing loyalties: to a husband she no longer loves, to a system that no longer exists, and to her place in a language she cannot speak – but which speaks through her, whether she likes it or not. 345p.

Editorial Reviews

A new venture into science fiction from the talented British author (Kraken, 2010, etc.) best known for his extraordinary steampunk-style fantasies.

Avice Benner Cho returns to her childhood home, the remote planet Arieka, after many years of working in the immer, a weird hyperdimension that permits passage among the stars. Arieka's indigenous Hosts have a remarkable, entirely biological technology and maintain a bubble of human-breathable atmosphere above Embassytown. The Ariekei have two speaking orifices and utter their language through both simultaneously; for them, language, thought and reality are inseparable, hence they cannot understand the speech of individual humans, tell lies or speculate. The only way they can express things that haven't happened is by performing a ceremony in which a human is declared a "simile," an honor for which young Avice was chosen. The Ariekei hold contests to see which of them can come closest to uttering an untruth; by human standards, their efforts are laughable. Humans, however, developed Ambassadors: clone-twins so alike in appearance, thought and experience that when they speak simultaneously, the Ariekei can comprehend them. Then Embassytown's overlords send a new type of Ambassador, EzRa, dissimilar in appearance and thought. Somehow, they can speak and be understood—yet the Ariekei don't react as expected. Instead, they show every sign of being intoxicated by EzRa's speech; not only that but they turn out to be hopelessly addicted. As their civilization begins to crumble, Avice must team up with Bren, a former Ambassador whose clone-twin died, to unravel a most unpleasant conspiracy. Much of this is far too formidably dense and complex to be summarized, and Miéville further blurs matters with a difficult, almost hallucinatory narrative structure. Conceptually, though, it's utterly astonishing.

A major intellectual achievement that, despite all difficulties, persuades and enthralls.

Copyright Kirkus 2011 Kirkus/BPI Communications.All rights reserved.

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