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Get the scoop on DirectDraw, DirectInput physics modeling, and more! The one book you need to begin building your own games Game programming is a challenge - even if you're a veteran C/C++ programmer. This friendly guide by a legendary game developer delivers just what you need to get started on 2D games. It shows you step by step how to tackle everything from graphics and sound to input and installation - even games marketing!
Using DirectX--the latest and greatest technology for making games on PCs--Windows Game Programming For Dummies will help you write just about any 2D game you can conjure. Now updated to cover new DirectX and Windows releases, your friendly yellow-and-black companion will show you:
From graphics to sound to input and installation, legendary game developer and Xtreme Games CEO Andr LaMothe takes you right into the guts of the game--in an entertaining style that won't send you retreating to the nearest joystick. Andr's witty, he's tons of fun, and before you know it he'll have you up to speed on: